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#11
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Tile (was "Fake J").
On 2020-09-27 09:24, nospam wrote:
for apple's system, just one person with an ios device needs to be nearby at some point, and with well over a billion ios users, that's a virtual certainty. Where this falls apart is there is nowhere near 1B iOS users with the UWB transceiver which debuted in iPhone 11. Not sure if it's made it into any iPads so far. -- "...there are many humorous things in this world; among them the white man's notion that he is less savage than the other savages." -Samuel Clemens |
#12
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Fake junk. Take a look at the last rendering. Looks like a 11thcentury painter's attempt at 3-dimensionality
On 2020-09-24 15:45, Alfred Molon wrote:
In article , says... It's a fine idea. Put all the hard work into the smartphone - that's where the heavy lifting processors are - and they are updated often, software updates are cheap and easily deployable. It's where the communications and storage are. The front end just needs to support the most basic photographic things. Mount, aperture and shutter control, sensor - all to the minimum possible and then offload the captured image to the smartphone... Hmmm... a bit expensive 950 USD for a lens mount with a battery. Are you sure that camera doesn't have its own processor? Never said it didn't. It has to have a processor to manage the sensor and transfer data to the smartphone and take settings from the smartphone to apply to the camera functions. The upside is all of this can be minimized and allow higher level management of things to be done in the smartphone. And while the initial system might be priced at that point, there is no telling where this goes if it's successful in terms of marketable variants. -- "...there are many humorous things in this world; among them the white man's notion that he is less savage than the other savages." -Samuel Clemens |
#13
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Tile (was "Fake J").
In article , Alan Browne
wrote: for apple's system, just one person with an ios device needs to be nearby at some point, and with well over a billion ios users, that's a virtual certainty. Where this falls apart is there is nowhere near 1B iOS users with the UWB transceiver which debuted in iPhone 11. Not sure if it's made it into any iPads so far. uwb is not required to relay a ping, which is all that's needed, at least initially. the user can then approach the area, and if they have a uwb-capable iphone (11 or later), they will be able to find the exact location of the tag, whereas if they have an older iphone, they will only be able to determine the approximate location. tile, on the other hand, relies on users actively running the tile app in the background, on either platform. unfortunately for tile, not enough people do that, which means users have very little hope in recovering their item. according to the google play store, the tile app has been downloaded over 1 million times. the next tier is 5 million. https://play.google.com/store/apps/d...app.tile&hl=en _US out of ~3 billion devices (both ios and android), that's not sufficient for a critical mass to find a lost tile tag, and that's assuming everyone who downloaded the app is always running it, which is also not a safe assumption. |
#14
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Tile (was "Fake J").
On 2020-09-29 09:23, nospam wrote:
In article , Alan Browne wrote: for apple's system, just one person with an ios device needs to be nearby at some point, and with well over a billion ios users, that's a virtual certainty. Where this falls apart is there is nowhere near 1B iOS users with the UWB transceiver which debuted in iPhone 11. Not sure if it's made it into any iPads so far. uwb is not required to relay a ping, which is all that's needed, at least initially. If the widget is UWB only, then yes, that would be a requirement. But do source a correction otherwise. I could imagine that the UWB device on the tile theoretically could work in non UWB modes (Bluetooth or perhaps WiFi). That would be a way around that. But I don't see any indication of compatibility - mainly because the modulation schemes are so different. the user can then approach the area, and if they have a uwb-capable iphone (11 or later), they will be able to find the exact location of the tag, whereas if they have an older iphone, they will only be able to determine the approximate location. tile, on the other hand, relies on users actively running the tile app in the background, on either platform. unfortunately for tile, not enough people do that, which means users have very little hope in recovering their item. That would be up to Tile to press with its users. OTOH, many users are probably happy enough with the basic local mode. ie: they know where their keys are (somewhere in the restaurant) just not exactly. according to the google play store, the tile app has been downloaded over 1 million times. the next tier is 5 million. https://play.google.com/store/apps/d...app.tile&hl=en _US out of ~3 billion devices (both ios and android), that's not sufficient for a critical mass to find a lost tile tag, and that's assuming everyone who downloaded the app is always running it, which is also not a safe assumption. Tile have shipped 6M of these things (I assumed far more), so it's no surprise there aren't more app users. As I said earlier: most use of Tile is to locate locally (where are my keys?), not the crowd sourced version. If that's all the interest Tile could generate, I doubt the Apple widget will find much of a huge market. But, if they "bake" the UWB locating function into all compatible devices, that would at least "force" the detection in the wild. |
#15
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Tile (was "Fake J").
On 2020-09-29 09:23, nospam wrote:
In article , Alan Browne wrote: for apple's system, just one person with an ios device needs to be nearby at some point, and with well over a billion ios users, that's a virtual certainty. Where this falls apart is there is nowhere near 1B iOS users with the UWB transceiver which debuted in iPhone 11. Not sure if it's made it into any iPads so far. uwb is not required to relay a ping, which is all that's needed, at least initially. Source that. Phones w/o UWB won't be able to detect the widget unless the widget also has BT or a UWB modulation mode that BT will detect. -- "...there are many humorous things in this world; among them the white man's notion that he is less savage than the other savages." -Samuel Clemens |
#16
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Tile (was "Fake J").
In article , Alan Browne
wrote: for apple's system, just one person with an ios device needs to be nearby at some point, and with well over a billion ios users, that's a virtual certainty. Where this falls apart is there is nowhere near 1B iOS users with the UWB transceiver which debuted in iPhone 11. Not sure if it's made it into any iPads so far. uwb is not required to relay a ping, which is all that's needed, at least initially. Source that. Phones w/o UWB won't be able to detect the widget unless the widget also has BT or a UWB modulation mode that BT will detect. no reason why it wouldn't have bluetooth le so that it will work with all existing ios devices rather than one year's worth. |
#17
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Tile (was "Fake J").
On 2020-10-01 11:43, nospam wrote:
In article , Alan Browne wrote: for apple's system, just one person with an ios device needs to be nearby at some point, and with well over a billion ios users, that's a virtual certainty. Where this falls apart is there is nowhere near 1B iOS users with the UWB transceiver which debuted in iPhone 11. Not sure if it's made it into any iPads so far. uwb is not required to relay a ping, which is all that's needed, at least initially. Source that. Phones w/o UWB won't be able to detect the widget unless the widget also has BT or a UWB modulation mode that BT will detect. no reason why it wouldn't have bluetooth le so that it will work with all existing ios devices rather than one year's worth. Reading the 2019 Apple patent application there is a lot about using Bluetooth as a first step in the context of that application (more to do with access than locating a widget), so it's plausible the BT function is included in the U1 chip or a widget would have a separate BT chip. It could make sense from Apple's POV to consolidate the functions for other devices as well. To be seen. -- "...there are many humorous things in this world; among them the white man's notion that he is less savage than the other savages." -Samuel Clemens |
#18
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Fake junk. Take a look at the last rendering. Looks like a 11thcentury painter's attempt at 3-dimensionality
On 2020-10-02 18:44, RichA wrote:
On Saturday, 26 September 2020 at 13:13:27 UTC-4, Alan Browne wrote: Oculus was so successful that the evil empire (aka Facebook) acquired it for $2B. Skybell video doorbell - another success. Tile. (Object locating device). Huge success. Many others. Crowdfunding to me makes sense in some instances, but I was referring to the camera concept itself, in my opinion, it's not a winner. I certainly like the idea and as I've mentioned I've "imagined" something similar (so maybe I'm biased). But as I said somewhere else, it would take not only the funding for the technical side, it would take quite the marketing effort to convince people it was a viable option with strong enough benefits for the user. -- "...there are many humorous things in this world; among them the white man's notion that he is less savage than the other savages." -Samuel Clemens |
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