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#1
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Rotation & aspect ratio
Could someone please explain why, when I rotate a picture 90° degrees in a
viewing/editing program, the picture is stretched so that long faces appear rounder? The actual change (as measured with a ruler on the monitor screen) is from 1:1.25 in normal view to 1:1.43 in rotated view. This happens with pictures from Kodak, Pentax, and Ricoh digital cameras, when opened and rotated in Irfanview, Kodak, Adobe Elements, or The Gimp . -- Jeff (cut "thetape" to reply) |
#2
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Rotation & aspect ratio
On Sun, 12 Aug 2007 10:24:25 +0100, "Jeff Layman"
wrote: Could someone please explain why, when I rotate a picture 90° degrees in a viewing/editing program, the picture is stretched so that long faces appear rounder? The actual change (as measured with a ruler on the monitor screen) is from 1:1.25 in normal view to 1:1.43 in rotated view. I suspect you are using an inappropriate resolution that doesn't match the aspect ratio of your monitor. Monitors may be 5:4, 4:3, or other formats like 16:9. My guess is that your monitor is physically 5:4 but you're using a resolution intended for 4:3 displays. -- John Bean |
#3
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Rotation & aspect ratio
k. harvey wrote:
On Sun, 12 Aug 2007 10:24:25 +0100, "Jeff Layman" wrote: Could someone please explain why, when I rotate a picture 90° degrees in a viewing/editing program, the picture is stretched so that long faces appear rounder? The actual change (as measured with a ruler on the monitor screen) is from 1:1.25 in normal view to 1:1.43 in rotated view. This happens with pictures from Kodak, Pentax, and Ricoh digital cameras, when opened and rotated in Irfanview, Kodak, Adobe Elements, or The Gimp . It means that your monitor is not correctly adjusted for a 1:1 aspect ratio. Just because you can select various desktop resolutions for display doesn't mean that they are all supposed to be stretched to the very edges of your monitor. To correct for this use any editing program and use the vector graphic tools to draw a perfect circle (or square). Make sure you use a "lock aspect-ratio" function so that you are not drawing an ellipse or rectangle when doing this. Then measure the vertical axis and the horizontal axis of the object on your screen. Adjust the vertical and horizontal height of your monitor display until the horizontal and vertical distances of the circle or square are equal. Now your images from all cameras in any software will display as they should no matter how you rotate them. Be prepared to see all your familiar faces in the photos as rounder than you have been seeing them. The new and correct aspect ratio will be halfway between what you have been seeing before and after rotating. Many thanks for this explanation and simple correction! OK, I lose a little of the screen top & bottom, but at least the images are identical when rotated. Out of interest, do different printers suffer from this effect, too? -- Jeff (cut "thetape" to reply) |
#4
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Rotation & aspect ratio
Jeff Layman added these comments in the current discussion du
jour ... Could someone please explain why, when I rotate a picture 90° degrees in a viewing/editing program, the picture is stretched so that long faces appear rounder? The actual change (as measured with a ruler on the monitor screen) is from 1:1.25 in normal view to 1:1.43 in rotated view. This happens with pictures from Kodak, Pentax, and Ricoh digital cameras, when opened and rotated in Irfanview, Kodak, Adobe Elements, or The Gimp . You're doing something wrong, Jeff. Simple rotations, whether small degree or 90 deg. increments will neither elongate nor foreshorten an image, they simply rotate the pixels. Please explain more of what you're doing and the results you're getting. e.g., if you're using some sort of deform tool to do your rotates, you may be stretching a corner of the image and elongating it. Pure rotates shouldn't cause a change in aspect ratio. -- HP, aka Jerry |
#5
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Rotation & aspect ratio
k. harvey added these comments in the current discussion du jour
.... Could someone please explain why, when I rotate a picture 90° degrees in a viewing/editing program, the picture is stretched so that long faces appear rounder? The actual change (as measured with a ruler on the monitor screen) is from 1:1.25 in normal view to 1:1.43 in rotated view. This happens with pictures from Kodak, Pentax, and Ricoh digital cameras, when opened and rotated in Irfanview, Kodak, Adobe Elements, or The Gimp . It means that your monitor is not correctly adjusted for a 1:1 aspect ratio. Just because you can select various desktop resolutions for display doesn't mean that they are all supposed to be stretched to the very edges of your monitor. How does this affect anything? I have my screen resolution in Windows set to 1280 x 960 on a normal 4:3 monitor. Are you talking about a wide-screen monitor where the graphics app or Windows is doing the stretching to fill the screen, the way that a normal TV show elongates when viewed incorrectly on a 16:9 HDTV screen? To correct for this use any editing program and use the vector graphic tools to draw a perfect circle (or square). Make sure you use a "lock aspect-ratio" function so that you are not drawing an ellipse or rectangle when doing this. Then measure the vertical axis and the horizontal axis of the object on your screen. Adjust the vertical and horizontal height of your monitor display until the horizontal and vertical distances of the circle or square are equal. Now your images from all cameras in any software will display as they should no matter how you rotate them. Be prepared to see all your familiar faces in the photos as rounder than you have been seeing them. The new and correct aspect ratio will be halfway between what you have been seeing before and after rotating. I simply do not understand your recommendation, unless it is related to the aspect ratio of the monitor and how the image is zoomed. There are some settings for my video card/monitor combination that WILL change aspect ratio because they are designed for other than a standard 4:3 aspect ratio. As to "lock aspect ratio", that sounds more to me what needs to be done generally when resizing up or down, not rotating which is the OP's problem. There are also situations where you WANT to change the aspect ratio, but that's a different discussion than this one, to me at least. -- HP, aka Jerry |
#6
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Rotation & aspect ratio
John Bean added these comments in the current discussion du jour
.... Could someone please explain why, when I rotate a picture 90° degrees in a viewing/editing program, the picture is stretched so that long faces appear rounder? The actual change (as measured with a ruler on the monitor screen) is from 1:1.25 in normal view to 1:1.43 in rotated view. I suspect you are using an inappropriate resolution that doesn't match the aspect ratio of your monitor. Monitors may be 5:4, 4:3, or other formats like 16:9. My guess is that your monitor is physically 5:4 but you're using a resolution intended for 4:3 displays. That sounds right to me, John. Some people are buying the new wide- screen LCD monitors and have video adapters that support them. Improperly used, they WILL mess up the aspect ratio of an image that was created at 4:3 or the typical DSLR 3:2. BTW, I've never heard of 5:4 aspect ratio. 4:3 is a throwback to TVs and became the PC standard in the earliest days of CGA/EGA/VGA adapters. I've therefore never seen a 5:4 monitor. I see either 4:3 "standard" monitors or the new wide-screen kind, which may be 16:9 or something less for Windows vs. HDTV use. -- HP, aka Jerry |
#7
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Rotation & aspect ratio
On Sun, 12 Aug 2007 12:10:50 GMT, "HEMI-Powered"
wrote: BTW, I've never heard of 5:4 aspect ratio. Ordinary LCDs (not widescreen) are typically 5:4, like the 1280x1024 display I'm using right now. A similar sized CRT would have been set to 1280x960 (4:3) instead. I suspect that is the problem the OP has. -- John Bean |
#8
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Rotation & aspect ratio
k. harvey writes:
You can also try different desktop resolutions to see if you like one more than another so that the visible area fits your monitor's screen more accurately. Each one produces slightly different aspect ratios. I do well with a 1280x1024 resolution desktop on my monitor with little to no distortion and being able to use most of the space. If you are using a typical 4:3 CRT display I recommend using a resolution of 1280x960 instead - it's got the same aspect ratio as your display, and you will get square pixels. If you want a higher resolution, the next step up is 1600x1200, though some display adapters may offer some in-between options as well - just make sure that width/height is 1.33333. (typical 17" LCD's are confusing in that their 1280x1024 resolution actually does have square pixels. That's because their aspect ratio is 5:4, not 4:3.) |
#9
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Rotation & aspect ratio
John Bean added these comments in the current discussion du jour
.... BTW, I've never heard of 5:4 aspect ratio. Ordinary LCDs (not widescreen) are typically 5:4, like the 1280x1024 display I'm using right now. A similar sized CRT would have been set to 1280x960 (4:3) instead. I suspect that is the problem the OP has. Still never heard of 5:4. My Samsung 213T 21" LCD is clearly 3:2 and I run at 1280 x 1024. Apparently, there are other monitor types I'm not familiar with. I agree, this may be the OP's problem. But, they should know what they bought, yes? -- HP, aka Jerry |
#10
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Rotation & aspect ratio
HEMI-Powered wrote:
k. harvey added these comments in the current discussion du jour ... As to "lock aspect ratio", that sounds more to me what needs to be done generally when resizing up or down, not rotating which is the OP's problem. There are also situations where you WANT to change the aspect ratio, but that's a different discussion than this one, to me at least. I'm not very interested in this post, but even for my casual perusal of the threads it was very clear that the word 'lock' was used in explaining how to draw a perfect circle (which may or may not display as a perfect circle). A square might perform same function and be a little easier to measure. Dave Cohen |
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