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#11
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dpreview pixel density metric
In article , Kennedy McEwen
wrote: Specifying something as generic as pixel density, which has to cope with all the possible sensor configurations isn't as straight forward as it initially appears. Even area assessment has its limitations - for example, have they really got the Foveon / Sigma numbers right? it looks like the pixel density is correct, however, that doesn't convey the additional noise inherent to the foveon chip. Either way they represent it (ie. taking account of the 3 stacked pixels in each position or not) someone will use it the wrong way and reach false conclusions. something which the sigma fans love to do. |
#12
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dpreview pixel density metric
Alan Browne wrote:
I just noticed that dpreview have finally added a pixel density metric which could save some time when comparing cameras. However they express it as pixels / cm^2. I just wrote them a spot of feedback recommending that they do it as pixel pitch in lp/mm which is more consistent with lens performance measurements. (Even if they did it as pixel pitch in pixels/mm, it would be easier to imagine the meaning than pixels/cm^2) It doesn't matter how they express it - it _will_ lead to the erroneous conclusion that lower pixel density alone offers some advantage - other than smaller files size. (It only offers an advantage in noise if sensor efficiency falls as pixel density increases - and that hasn't generally been the case with DSLR sensor development) For anyone bothering to work out diffraction effects or lens MTF based on pixel density, then calculating "pixel pitch" is a triviality - DPReview's figure can't help much. For P&S cameras it's a waste of time, and lens performance data isn't known. If DPReview wanted to throw in a measure, then perhaps if they'd used f-stop at which airy disk diameter exceeds 2x pixel pitch, it might have been of some use as a time saver. |
#13
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dpreview pixel density metric
In article , Alan Browne
writes Kennedy McEwen wrote: I guess they are using an area measurement to cope with anisotropic oddities like the Nikon D1x rectangular pixels (and hence two different linear measures) or the Fuji octagonal and mixed size pixels. They could just use the square root as pixels/mm but then someone would point out that they weren't using the right numbers for such cases. Specifying something as generic as pixel density, which has to cope with all the possible sensor configurations isn't as straight forward as it initially appears. Even area assessment has its limitations - for example, have they really got the Foveon / Sigma numbers right? Either way they represent it (ie. taking account of the 3 stacked pixels in each position or not) someone will use it the wrong way and reach false conclusions. I beg to differ. First of all they're showing the metric to 3 significant digits, so that would filter out the fine resolution resulting from what you suggest. Why do you think the number of significant figures makes any difference with anisotropic detectors? The Nikon D1x, for example, only needs ONE significant digit to differentiate between the vertical and horizontal pixel densities. Similarly the Sigma cameras need no more than one significant digit to differentiate between their actual resolution and their pixel density. What matters is really how well a sensor matches up to a lens, IMO, as that determined a large part of the capture quality. No, that's not what matters at all. That's just what you are trying to misuse the parameter for. Their reason for specifying the parameter in this way was given in the Dpreview explanation of it, and it is a not related to lens performance at all. If you want to relate sensor resolution to lens performance then you need another metric altogether, and not geometric pixel density. -- Kennedy Yes, Socrates himself is particularly missed; A lovely little thinker, but a bugger when he's ****ed. Python Philosophers (replace 'nospam' with 'kennedym' when replying) |
#14
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dpreview pixel density metric
In article , nospam
writes In article , Kennedy McEwen wrote: Specifying something as generic as pixel density, which has to cope with all the possible sensor configurations isn't as straight forward as it initially appears. Even area assessment has its limitations - for example, have they really got the Foveon / Sigma numbers right? it looks like the pixel density is correct, however, that doesn't convey the additional noise inherent to the foveon chip. Nor does it take account of the extra two photodiodes in each pixel area. Either way they represent it (ie. taking account of the 3 stacked pixels in each position or not) someone will use it the wrong way and reach false conclusions. something which the sigma fans love to do. as do the bayer fans... Only one way to satisfy all of the people all of the time... -- Kennedy Yes, Socrates himself is particularly missed; A lovely little thinker, but a bugger when he's ****ed. Python Philosophers (replace 'nospam' with 'kennedym' when replying) |
#15
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dpreview pixel density metric
Alan Browne wrote:
[] Not really, but it could be simply pixels per mm if lp/mm drives you crazy. (Lens MTF remains as lp/mm however so you'd have to divede px/mm by two to get line pairs... We used to use cycles per mm, rather than line pairs, mainly in reference to the sinusoidal waveforms used throughout the rest of the system..... Cheers, David |
#16
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dpreview pixel density metric
In article , Kennedy McEwen
wrote: Specifying something as generic as pixel density, which has to cope with all the possible sensor configurations isn't as straight forward as it initially appears. Even area assessment has its limitations - for example, have they really got the Foveon / Sigma numbers right? it looks like the pixel density is correct, however, that doesn't convey the additional noise inherent to the foveon chip. Nor does it take account of the extra two photodiodes in each pixel area. which is a major factor that causes the additional noise that i mentioned. since they are noisier pixels, the number is a little misleading. Either way they represent it (ie. taking account of the 3 stacked pixels in each position or not) someone will use it the wrong way and reach false conclusions. something which the sigma fans love to do. as do the bayer fans... bayer fans don't artificially inflate the pixel count to make the camera appear to be better than it really is. |
#17
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dpreview pixel density metric
In article , David J
Taylor writes Alan Browne wrote: [] Not really, but it could be simply pixels per mm if lp/mm drives you crazy. (Lens MTF remains as lp/mm however so you'd have to divede px/mm by two to get line pairs... We used to use cycles per mm, rather than line pairs, mainly in reference to the sinusoidal waveforms used throughout the rest of the system..... and we still should, for accurate work. The line pair is only equivalent to a cycle close to the resolution limit of a system, where the higher harmonics are not resolved. Unfortunately, with typical digital sensors, that is not usually the case. -- Kennedy Yes, Socrates himself is particularly missed; A lovely little thinker, but a bugger when he's ****ed. Python Philosophers (replace 'nospam' with 'kennedym' when replying) |
#18
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dpreview pixel density metric
In article , nospam
writes In article , Kennedy McEwen wrote: Specifying something as generic as pixel density, which has to cope with all the possible sensor configurations isn't as straight forward as it initially appears. Even area assessment has its limitations - for example, have they really got the Foveon / Sigma numbers right? it looks like the pixel density is correct, however, that doesn't convey the additional noise inherent to the foveon chip. Nor does it take account of the extra two photodiodes in each pixel area. which is a major factor that causes the additional noise that i mentioned. No it isn't, in fact, as you seem to wish to delve to the in squalor of pedantry, the additional photodiodes are not any noisier at all! It is the relatively poor colour filtration of each diode which requires much heavier matrix manipulation of the diode output to create RGB data that results in more noise. It also means that the colour purity of the data is more prone to error. since they are noisier pixels, the number is a little misleading. Either way they represent it (ie. taking account of the 3 stacked pixels in each position or not) someone will use it the wrong way and reach false conclusions. something which the sigma fans love to do. as do the bayer fans... bayer fans don't artificially inflate the pixel count to make the camera appear to be better than it really is. The question isn't one of exaggerating pixel count per se, neither group actually does that and both claim the true pixel count of their own favoured technology. The question is about what pixel count is relevant to image resolution. The Bayer camp are certainly as guilty of exaggerating that as much as the Foveon camp. What do you think the discussions about hard and soft AA filters are all about? There is no value whatsoever to a high Bayer pixel count if it is all filtered away at the AA stage, or in the optic itself for that matter. That is what ultimately what makes the pixel density metric quite meaningless in terms of image quality. It is only meaningful as a measure of how tightly the pixels are packed, not how useful they are. -- Kennedy Yes, Socrates himself is particularly missed; A lovely little thinker, but a bugger when he's ****ed. Python Philosophers (replace 'nospam' with 'kennedym' when replying) |
#19
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dpreview pixel density metric
In article , Kennedy McEwen
wrote: In article , nospam writes In article , Kennedy McEwen wrote: Specifying something as generic as pixel density, which has to cope with all the possible sensor configurations isn't as straight forward as it initially appears. Even area assessment has its limitations - for example, have they really got the Foveon / Sigma numbers right? it looks like the pixel density is correct, however, that doesn't convey the additional noise inherent to the foveon chip. Nor does it take account of the extra two photodiodes in each pixel area. which is a major factor that causes the additional noise that i mentioned. No it isn't, in fact, as you seem to wish to delve to the in squalor of pedantry, the additional photodiodes are not any noisier at all! by slicing the pixel into three layers, each layer will have a lower well capacity (particularly the top layer since they're not equivalent thicknesses). so instead of (say) 60k photons for the entire pixel, it would be 20k each (for equivalent size slices) or for foveon, ~8k for the top layer (it is about 1/8th the thickness of the total) which is quite low. looking at foveon images, the blue channel (mostly from the top layer) is quite noisy. It is the relatively poor colour filtration of each diode which requires much heavier matrix manipulation of the diode output to create RGB data that results in more noise. It also means that the colour purity of the data is more prone to error. that's the other major factor that makes the output noisier and subject to weird colour casts, metamerism, etc. Either way they represent it (ie. taking account of the 3 stacked pixels in each position or not) someone will use it the wrong way and reach false conclusions. something which the sigma fans love to do. as do the bayer fans... bayer fans don't artificially inflate the pixel count to make the camera appear to be better than it really is. The question isn't one of exaggerating pixel count per se, neither group actually does that and both claim the true pixel count of their own favoured technology. only sigma/foveon attempt to redefine the term (and sigma uses it inconsistently, further proof that they're trying to deceive). The question is about what pixel count is relevant to image resolution. The Bayer camp are certainly as guilty of exaggerating that as much as the Foveon camp. they're not guilty at all. bayer uses the term 'pixel' correctly, as it has been used long before there *was* a bayer or foveon. sigma even used 'pixel' correctly for the sd9, and then decided to multiply the pixel count by 3 for the sd10, despite the fact the sensor was identical (other than microlenses). What do you think the discussions about hard and soft AA filters are all about? There is no value whatsoever to a high Bayer pixel count if it is all filtered away at the AA stage, or in the optic itself for that matter. That is what ultimately what makes the pixel density metric quite meaningless in terms of image quality. It is only meaningful as a measure of how tightly the pixels are packed, not how useful they are. the aa filter limits detail that can't be resolved. remove it (or use a weak one) and you get alias artifacts. apparently some people (namely sigma fans) like the look and think it's additional detail, but the chip isn't resolving real detail at all. |
#20
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dpreview pixel density metric
On Sun, 06 Jul 2008 05:39:38 GMT, David J Taylor wrote:
I agree that per mm^2 might be a better unit, but please /NOT/ the "pairs" again! Totally ambiguous! . . . On reflection, although I don't like the "pairs" ambiguity, I do think that a linear measure rather than an area measure would be a better representation of performance. Pixel spacing (in micrometers) would appear to achieve this. No matter which definition is used, some will cheer, others will jeer. "To double a 6mp camera's resolution, get one with a 12mp sensor". "Nonsense, to double the resolution you'd need 24mp". In the end it doesn't matter much. Common usage/conventional wisdom will rule the day, whether right, wrong or silly. At least, it will provide fodder for discussion here at least a step or two above the level of a typical RichA/Rita/Arthurian troll. If you were twice as hungry as usual, would you buy a pizza with twice the area or twice the diameter? My answer - I'd buy the usual size pizza, since there'd still be slices left over. |
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