Thread: "16-bit" mode.
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  #41  
Old November 18th 04, 06:59 PM
Toby Thain
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The sad fact of the matter is that not only is PS' "16-bit" RGB only
15-bit, but its "16-bit" greyscale has even less effective bits. Even
if you perform a bicubic upsampling, you can't get the missing values.


That's kind of obvious once you accept that the internal
representation is only 15 bits.